I removed the artifact running down the middle of the model when the symmetry is added. I did this by moving the vertices further right in the left view. This creates a smoother surface at the edge, so that there are no points edges.
By doing this, we flatten the face and make the model look far better.
I have also remodelled the neck and shoulders. They are not a crucial part of the model but they are still needed and without them it would look a bit odd!
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