Using the hair and fur modifier (which I haven't used before) I was able to add customizable hair onto the head. After selecting the modifier and the polygons where the hair will be it was time to implement the hair.
![](http://2.bp.blogspot.com/-RdMB7XOKmo8/TuHubL06QLI/AAAAAAAAAo8/AjmO462RHvk/s320/hair1.png)
The hair can be styled using the brush and the scissors. Also the colour can be selected. After adjusting these, the hair was finished.
![](http://4.bp.blogspot.com/-irVoW_pdSvE/TuHubwcJ6uI/AAAAAAAAApI/sisOGWaA5kI/s320/hair2.png)
I also added eyes to the model. First creating a sphere, I added a eye texture bitmap and changed the colour to green.
![](http://3.bp.blogspot.com/-RosbkR6HylY/TuHudIEzqxI/AAAAAAAAApU/hjMQUbpE9ik/s320/eye.png)
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