Using the hair and fur modifier (which I haven't used before) I was able to add customizable hair onto the head. After selecting the modifier and the polygons where the hair will be it was time to implement the hair.
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The hair can be styled using the brush and the scissors. Also the colour can be selected. After adjusting these, the hair was finished.
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I also added eyes to the model. First creating a sphere, I added a eye texture bitmap and changed the colour to green.
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